They never got this model from me and the CEO, manager and those of Limitless Computing from Colorado were present at this presentation (after already making the same presentation with the same claims at the AIA that year in D.C.) convincing everyone that they could actually pull this work off and worse… that they did! Snake oil salesmen! Limitless Computing never EVER had anything to do with this animation and ArtVPS stood on this stage lying to everyone about an available service that had no yet produced anything showable in time for this tour. While fraudulently promoting this service, they were constantly refusing me to test it while simultaneously using my video (that took me MONTHS) to promote the same?!. Whatever render soft chosen… don’t use the energy sucking, slowest renderer on the market… Shaderlight. And don’t feed them money they’d steal if they could. I alpha/beta tested for Shaderlight V2… and it NEVER performed as they promised it would. #LUMENRT FBX MATERIALS SOFTWARE#īut, their broken promises and software forced me to find a better soft. And for THAT, I’m grateful because Solid Iris’ Thea Render does everything I ever wanted from SL and more. And the Thea Team are really doing their best for their users… as wonderful as anyone could hope for. I have tried out many of the renderes for Sketchup, but has been very disapointed about their lag of support of GPU-rendering. I have stucked with Twilight and Visualizer for simple outdoor renderings. I have many times flirted with V-Ray, but I never got under the skin of it, and often got unusable results. When I had a rendering for a client that would take Twilight 14 days of constant rendering to get to 10 000 s/px, I had enough. I started looking for a new renderer that could utilize my Geforce GTX 980 GPU (which is a quiete powerfull GPU). Then I read about Thea Render, and that it supports use of GPU and CPU rendering at the same time.
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